
Silent Hill Townfall Wiki
Walkthrough, All Endings
Return to the fog-bound Scottish island of St. Amelia in 1996 as Simon Ordell, armed with a handheld CRTV that hisses whenever something is close. Fight, hide or slip past what walks the streets — and decide which of the five endings you deserve.
- Released Sep 24, 2026
- Updated Sep 20, 2026
- 5 Endings
- 10-14h Main Story
- First-Person Survival Horror
Last research pass September 20, 2026
Backdrop: AI-generated original concept art · not a game screenshot
Your Silent Hill: Townfall Journey
Four entry points for a first run. Each one opens a Townfall guide track built from the questions players actually search for.
AI ORIGINAL · TOWNFALL GUIDE01GuideBeginner Guide
Difficulty options, how resources and healing work, what the CRTV is actually telling you, and the mistakes that cost you an ending on your first run.
READ // 6 MIN →
AI ORIGINAL · TOWNFALL GUIDE02GuideChapter Walkthrough
Step-by-step route through every chapter of St. Amelia, with the key items, safe paths and missable moments marked at each stop.
READ // 7 MIN →
AI ORIGINAL · TOWNFALL GUIDE03EndingsAll Endings Guide
The five endings — Justice, Forever, Abandoned, Dog and Sci-Fi — their triggers, decision points, and the fastest path to seeing all of them.
READ // 7 MIN →
AI ORIGINAL · TOWNFALL GUIDE04CollectiblesCRTV Signals & Collectibles
Every CRTV signal, document, phone number and postcard, ordered by chapter so you can clean up a full run without backtracking.
READ // 6 MIN →
Latest Townfall Guides
The most-searched Silent Hill: Townfall questions right now, ranked, each answered in the opening line of its guide. Where a detail is not yet verifiable, the page says so instead of guessing.
AI CONCEPT7 MINGuideCASE // 001Silent Hill Townfall Walkthrough
The Silent Hill: Townfall main story runs through nine confirmed beats: escaping the Otherworld back to the town square, Zoe at the Shorefront Family Clinic, reporting to Dr. Glenn at the Medical Centre, the mission "The Patient", the transfusion in the Alternate Medical Centre, opening the road to CEG Tower, returning to the tenth-floor office, exhausting your options in the Alternate Facility, and finally defeating The Weight. Expect 10-14 hours, and expect to tune, hide and solve far more often than you fight.
AI CONCEPT7 MINEndingsCASE // 002Silent Hill Townfall All Endings
Silent Hill: Townfall has five endings: Justice, Forever, Abandoned, Dog and Sci-fi. Three of them — Justice, Forever and Abandoned — are main endings reachable on a first playthrough, and each awards a gold trophy. Dog and Sci-fi are hidden endings that require New Game Plus and award silver trophies. Crucially, there is no A/B choice that decides which one you get: the director has confirmed the ending is determined by how you play across the whole run, and Konami does not designate any of them as canon.
AI CONCEPT6 MINPuzzlesCASE // 003Silent Hill Townfall Puzzle Solutions
Puzzles in Silent Hill: Townfall run through the CRTV. You tune unstable signals to pick up audio and video transmissions that unlock narrative logs and the key clues for a puzzle, then act on them — usually by finding a code in a scattered document or restoring power to a dark room before you can work in it. Two specific puzzles are confirmed from hands-on footage: a fuse box that needs a prepaid power card, and an organ donation box secured with a combination lock. Puzzle difficulty is a separate setting from combat, so you can switch to hinted mode at any time.
AI CONCEPT6 MINCollectiblesCASE // 004All CRTV Signal Locations in Silent Hill Townfall
CRTV signals are the collectible tied to the silver trophy Sweeping Signals, which asks you to tune into all signals on the CRTV. Each signal you lock onto unlocks narrative logs and key puzzle clues, so they are both a collectible and a progression resource. On PS5 you tune using the DualSense gyro. The total number of signals and their exact locations have not been published by anyone, so this page explains the system in full and the location table follows verified play.
AI CONCEPT5 MINGuideCASE // 001Silent Hill Townfall — How Long to Beat
Silent Hill: Townfall takes about 10 to 14 hours to finish the main story, with the spread depending on how you play. A speedrun is much shorter — there is a silver trophy for finishing in under four hours. Full completion sits well above the story time, because it requires a New Game Plus run, all five endings, and every document, postcard, CRTV signal, phone number and resource container.
AI CONCEPT5 MINEndingsCASE // 002How to Get the Justice Ending in Silent Hill Townfall
The Justice ending is one of the three main endings in Silent Hill: Townfall, reachable on a first playthrough, and it awards the gold trophy For St. Amelia. There is no choice you pick to get it — the director has confirmed endings are decided by how you play across the entire run, including your aggression level, how thoroughly you investigate and how long you spend in each area. Verified trigger conditions do not exist yet, and we will not invent them.
AI CONCEPT5 MINMonstersCASE // 006How to Beat The Weight in Silent Hill Townfall
The Weight is the one confirmed boss in Silent Hill: Townfall, fought at the end of the campaign — it comes directly after the Alternate Facility story beat, and defeating it awards the Eraser trophy. No verified strategy exists yet, because nobody outside the development team has fought it. What you can do is prepare correctly: you can lower combat difficulty to story at any point without losing any trophy, since the list contains no difficulty-related trophies at all.
AI CONCEPT6 MINWeaponsCASE // 005Best Weapons in Silent Hill Townfall
Nine weapons are confirmed in Silent Hill: Townfall — Plank, Pipe, Pistol, Shotgun, Flare Gun, Bottle, Brick, plus the Axe and the Pistol-3000. There is no single best one, because the design deliberately punishes leaning on any of them: melee weapons break after a few encounters, ammunition is scarce, and firing a gun pulls more enemies toward you. The most useful items in practice are the bottle and the brick, which work as distraction tools rather than damage, and the strongest play in most encounters is not fighting at all.
AI CONCEPT5 MINGuideCASE // 001Silent Hill Townfall New Game Plus
Yes, Silent Hill: Townfall has New Game Plus, and you need it. A silver trophy, Reliving A Nightmare, is awarded for completing NG+ on any difficulty, so the lowest setting counts. Two of the five endings — Dog and Sci-fi — are hidden endings that require New Game Plus, while the three main endings are reachable on a first run. NG+ is also reported to be significantly faster and to include unlockable weapons.
AI CONCEPT5 MINTrophiesCASE // 008Silent Hill Townfall Trophy Guide
Silent Hill: Townfall has 37 trophies — 1 platinum, 5 gold, 9 silver and 22 bronze. This checklist groups every trophy by story progress, endings, collectibles and challenges; Doing The Right Thing is the platinum awarded for collecting every other trophy.
Browse Townfall Guides by Category
Nine categories cover the whole game, from your first walk into St. Amelia to the platinum route. Pick the track that matches what you are stuck on.
AI ORIGINAL · TOWNFALL GUIDEGuide
CASE // 001Full walkthrough, beginner advice, chapter beats, run length and New Game Plus — the spine of a first playthrough.
AI ORIGINAL · TOWNFALL GUIDEEndings
CASE // 002All five endings — Justice, Forever, Abandoned, Dog and Sci-fi — and how the game actually decides which one you get.
AI ORIGINAL · TOWNFALL GUIDEPuzzles
CASE // 003How CRTV tuning drives every puzzle, the confirmed puzzle types, and the trophies players mistake for missions.
AI ORIGINAL · TOWNFALL GUIDECollectibles
CASE // 004All five collectible sets: documents, strange postcards, CRTV signals, phone numbers and resource containers.
AI ORIGINAL · TOWNFALL GUIDEWeapons
CASE // 005Every confirmed weapon, why none of them is a reliable answer, and the two special pickups with their own trophies.
AI ORIGINAL · TOWNFALL GUIDEMonsters
CASE // 006The Axe Heads, the Widows, the late-game tentacled enemy and the boss The Weight — and the tools that handle them.
AI ORIGINAL · TOWNFALL GUIDECharacters
CASE // 007Simon Ordell, Zoe Ellis and Richard, their voice cast, and the names that only appear in trophy text.
AI ORIGINAL · TOWNFALL GUIDETrophies
CASE // 008All 37 trophies, the two-run platinum route, and the three trophies you have to plan for in advance.
AI ORIGINAL · TOWNFALL GUIDERelease Date
CASE // 009Launch timing per region, the platform question, and how the Deluxe edition grants 48 hours of early access.
What is Silent Hill: Townfall?
Silent Hill: Townfall is a full-length, self-contained psychological horror game from Screen Burn Interactive — the team formerly known as No Code — published by Konami with Annapurna Interactive. Played entirely in first person, it drops you into St. Amelia, a Scottish coastal town in 1996 that lies quiet under heavy fog: abandoned, but not at rest.
Combat is deliberate rather than generous: you swing and block with planks and pipes, keep a firearm for the moments that demand it, and use stealth and the environment when you cannot win. The handheld CRTV replaces the series' iconic radio, tuning unstable signals into warnings, story fragments and puzzle clues — and your choices along the way decide which of the game's five endings closes Simon Ordell's story.
Record // Fact Sheet
1996 // ST. AMELIA- Developer
- Screen Burn Interactive
- Publisher
- Konami / Annapurna Interactive
- Platform
- PS5, PC
- Genre
- First-Person Survival Horror
- Release Date
- September 24, 2026
- Main Story
- 10-14 Hours
- Endings
- 5
- Engine
- Unreal Engine 5
- Price
- $49.99 Standard / $59.99 Deluxe
- Languages
- 13 Subtitle Languages
- Accessibility Options
- 22
- Rating
- ESRB M
Silent Hill: Townfall Trailers
Official Konami trailers, playable here on the page. Nothing autoplays and no sound starts on its own — press play when you are ready.
Ready to Master Silent Hill: Townfall?
From your first foggy walk into St. Amelia to the last CRTV signal and every one of the five endings, our community wiki has the routes, answers and locations you need — written by players, kept current after every patch.